The Industrial District is an environment concept that borrows its visual style from Sci-Fi and dystopian popular media. Jacobean and colonial architecture clash with parasitic, rusting, looming machinery in the new anti-human apartheid of industrial Boston.
This project uses a mix of my own modeled and textured assets, and found assets from the internet. Breakdowns of my own assets can be found below, though the breakdowns are not an exhaustive list of my models that appear in this project.
Models were made in Autodesk Maya. Textures were made in Adobe Substance and Photoshop. Landscape, effects, and engine rendering done in Unreal Engine V.
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